Wednesday, October 5, 2016

JamToday 2016 | C-Mine Crib

my second GameJam, I think this one worked out way better than the first one. That meaning that we actually managed to make a game. Always a plus.

Our game was called Gravity Assist and, trying to keep in with the theme of maths, was about using gravity and command-line style controls. This gives the 'space-sim' a very challenging edge.

We had a good team.

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